MindsEye studio confirms its map editory bits come from the weird “community-driven gaming platform” that was originally set to host it, clearing up like 5% of the confusion


MindsEye, the GTA-ish, Cyberpunk-ish action game about fighting killer AI bots that also includes UGC systems that’ll let you create your own races and levels actually pulled those systems from the weird platform thingy it was originally planned to launch as part of.

That’s according to Leslie Benzies-helmed studio Build a Rocket Boy, which has confirmed to VGC that this is the case, but hasn’t indicated what it means for the future of that weird “community-driven gaming platform where you can build, remix, and play together in a vast connected world” – Everywhere.

The level and race-building systems included in MindsEye were a big part of its gameplay trailer the other day. Christened Build.MindsEye (the bit where you build stuff) and Play.MindsEye (the bit where you share stuff you’ve built so people can give it a go), it turns out these two bits comprise a creation suite dubbed Arcadia, which Build a Rocket Boy has now confirmed is the same creation suite developed for Everywhere.

“As with all new products, things evolve,” the studio said, “Arcadia was originally envisioned as our creation platform, but as we continued developing MindsEye and building out BARB’s ecosystem, it naturally grew into something more focused — Play.MindsEye and Build.MindsEye.”

It went on to re-iterate that those two creatory bits go alongside MindsEye’s campaign to form “three seamlessly interconnected experiences”, adding: “For BARB to fully realize our vision, we had to beta test our creation system with a community of builders in real-time and started with Everywhere while we were in stealth mode developing MindsEye.”

Ok, cool. What does that mean for Everywhere, the website link of which VGC points out now redirects you to MindsEye’s website? Well, the studio hasn’t said. VG247 has reached out to Build a Rocket Boy for comment on that.

So, to recap as I understand it, prior to becoming a standalone game punlished by IO Interactive, MindsEye was originally set to be launched as a part of weird platform thingy Everywhere. Now, it turns out some bits of Everywhere are part of MindsEye, and it’s not clear whether Everywhere is going somewhere. Easy.

In other MindsEye-related news, Build A Rocket Boy’s co-ceo seemingly suggested on Discord the other day that he thinks there might be some kind of co-ordinated campaign to make people think it’s crap.

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